Question the meaning of life, the prevalence of the battleship meta and why oh why didn't you heed Mouse's colourful graphs and charts!? Their colours warned you! THEY WARNED YOU IT WOULD BE LIKE THIS! Slowly lose your sanity as that ship heals up all of the damage you did and then some. Hoover up a pittance in shell damage as you quickly oversaturated their superstructure. Rage as your target uses their Damage Control Party and you're unable to light a subsequent blaze for the next two minutes. Laugh as you suddenly light two fires in quick succession. The only reason I would imagine that someone wouldn't want to stick this on Kidd would be the rarity of the consumable and the demand to put it on other ships before giving it to a destroyer. Now this seems like a no brainer - it increases the active time of Kidd's Defensive Fire from 30 seconds to 36 seconds. You won't take this because you'll have Defensive Fire and not Engine Boost on this premium like a smart person.Īnd finally, also competing with Propulsion Modification 1 is Defensive Fire Modification 1. This competes with Propulsion Modification 1. ![]() Next up in the Special Upgrades you won't be using but technically are compatible with Kidd is Engine Boost Modifiaction 1. If you wanted to throw away Kidd's anti-aircraft firepower advantages and reduce your spotting-experience gains, go nuts, but it's a loser move. This increases the smoke generation time for Kidd from 28 seconds to 36 seconds but reduces the individual cloud duration to 118 seconds.
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